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AI Insights · Timothy · October 2025

Top Slime Games on Android in South Africa: Q3 2025

Explore the performance of the top slime games on Android in South Africa during Q3 2025, highlighting trends in downloads, revenue, and active users.

Top Slime Games on Android in South Africa: Q3 2025

In the third quarter of 2025, the Android platform in South Africa saw notable performances from the top slime games. Here’s a look at how these apps fared during this period, based on data from Sensor Tower.

Bruno – My Talking Slime Pet from Dramaton showed a dynamic trend in weekly revenue, starting at $3 and peaking at $21 by late August. Downloads fluctuated, with a peak of around 2.7K in late September, while active users remained relatively stable, reaching approximately 24K by the end of the quarter.

My Talking Slimy - Slime Buddy by Pixeland OU maintained a consistent revenue stream, averaging around $500-$600 weekly. Downloads saw a slight increase towards the end of the quarter, peaking at 1.7K, while active users grew to over 10K.

Super Slime Simulator: DIY Art experienced a steady decline in downloads, dropping from 1.6K to around 1K towards the end of September. Active users followed a similar trend, declining from approximately 4.4K to 2K.

Slime Making Simulator Games by DobroApps saw minimal revenue early in the quarter, with no significant earnings thereafter. Downloads were modest, peaking at just over 300 early on, while active users decreased from 261 to 58 by the end of the quarter.

Super Big Slime: Black Hole 3D from Supercent, Inc. generated minimal revenue, with slight increases in late September. Downloads were negligible post-July, while active users showed fluctuations, peaking at over 10K before settling around 7.4K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025